Skip to content

Your First Project

This walkthrough takes you from a clean install to a running scene. Here’s what it covers — the full step-by-step (with editor screenshots) ships with the engine.

  1. Create a project from a template — HxEngine ships templates such as HelloCube and an Empty project. The template provides a starter scene and a default game mode, so the project runs immediately.
  2. Explore the scene — orbit, pan and zoom the Scene View; the Hierarchy lists the entities in the world.
  3. Add an entity — attach components in the Inspector: a mesh renderer to make it visible, a collider and rigid body to make it physical.
  4. Press play — enter play-in-editor (PIE) to run the game loop inside the editor. The project’s default game mode is spawned automatically.