Your First Project
This walkthrough takes you from a clean install to a running scene. Here’s what it covers — the full step-by-step (with editor screenshots) ships with the engine.
What you’ll do
Section titled “What you’ll do”- Create a project from a template — HxEngine ships templates such as HelloCube and an Empty project. The template provides a starter scene and a default game mode, so the project runs immediately.
- Explore the scene — orbit, pan and zoom the Scene View; the Hierarchy lists the entities in the world.
- Add an entity — attach components in the Inspector: a mesh renderer to make it visible, a collider and rigid body to make it physical.
- Press play — enter play-in-editor (PIE) to run the game loop inside the editor. The project’s default game mode is spawned automatically.
Where to go next
Section titled “Where to go next”- Take the Editor Tour.
- See a complete project in SampleGame.
- Browse the Engine Systems.